Fact Check: "EA's top executives all received pay raises despite company layoffs."
What We Know
Recent reports indicate that Electronic Arts (EA) has seen a significant disparity in executive compensation compared to the salaries of its median employees. According to EA's 2025 Proxy Statement, CEO Andrew Wilson earned approximately $30.5 million in total compensation for the fiscal year, which includes a base salary of $1.3 million, stock awards totaling $25.7 million, and other forms of compensation. This represents an increase from the previous year's compensation of $25.6 million, marking a notable rise in executive pay during a time when the company was laying off employees and reducing the median worker's salary to $117,302, down from $148,704 the previous year (Game Developer, Nintendo Life).
EA's executive team, including CFO Stuart Canfield and EA Entertainment & Central Development president Laura Miele, also received pay raises, with Canfield's compensation increasing from $6.4 million to $9.1 million, and Miele's from $12.1 million to $12.5 million (Game Developer).
Analysis
The evidence presented from EA's Proxy Statement and subsequent reports clearly indicates that while the company was undergoing layoffs and reducing the median employee salary, its top executives received substantial pay increases. This situation raises questions about corporate governance and the ethics of executive compensation, especially in a climate where many employees are facing job insecurity and salary reductions.
The sources used for this fact-check are credible, with the primary information coming directly from EA's official filings and reputable news outlets specializing in business and gaming industry reporting. The Game Developer article provides detailed breakdowns of executive compensation and contextualizes the pay raises against the backdrop of employee layoffs, while Nintendo Life corroborates these findings with additional insights into the disparity between executive and employee compensation.
While some may argue that executive compensation is justified based on performance and company success, the stark contrast between the increases in executive pay and the decreases in employee compensation during layoffs presents a troubling narrative that suggests a prioritization of executive interests over those of the broader workforce.
Conclusion
The claim that "EA's top executives all received pay raises despite company layoffs" is True. The evidence clearly shows that while the company reduced the median employee salary and laid off workers, the compensation for top executives, including the CEO, significantly increased. This situation highlights ongoing concerns regarding income inequality within large corporations, particularly in the gaming industry.
Sources
- EA CEO Andrew Wilson earned 260 times more than the company's median worker last year - Game Developer
- EA Worker Pay Continues To Dwindle As CEO Picks Up $5 Million Bonus - Nintendo Life